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Books By Steven Goodwin - Author
Steven Goodwin has had an interest in computing and science for as long as he can remember: he learned machine code by his 10th birthday and built his first synthesizer while still in his teens. Since then he's been a developer, CTO and system architect for companies large and small. As an industry thought leader he's written 60+ articles and 5 books, and has worked as a start-up consultant, keynote speaker and mentor. He was the lead developer of the Die Hard: Vendetta game and the Grand Prix Manager series, as well as other games from Microprose, PlayFish, EA and Glu Mobil.