10% off all books and free delivery over £40
Buy from our bookstore and 25% of the cover price will be given to a school of your choice to buy more books. *15% of eBooks.

On Video Games

View All Editions

The selected edition of this book is not available to buy right now.
Add To Wishlist
Write A Review

About

On Video Games Synopsis

Today over half of all American households own a dedicated game console and gaming industry profits trump those of the film industry worldwide. Soraya Murray's insightful study examines issues of gender, race, and space in relation to a range of popular contemporary games. She explores blockbusters including The Last of Us, Metal Gear Solid, Spec Ops: The Line, Tomb Raider and Assassin's Creed to show how they are deeply entangled with American ideological positions and contemporary political, cultural and economic conflicts. As quintessential forms of visual material in the twenty-first century, mainstream games both mirror and spur larger societal fears, hopes and dreams, and even address complex struggles for recognition. Murray examines the elaborately constructed characters and densely layered worlds of these popular games, tracing how their social and environmental landscapes reflect ideas about gender, race, globalization, and urban life. In this emerging field of study, Murray provides novel theoretical approaches to discussing games and playable media as culture.

About This Edition

ISBN: 9781350217706
Publication date: 25th February 2021
Author: Soraya (UC Santa Cruz, USA) Murray
Publisher: Bloomsbury Academic an imprint of Bloomsbury Publishing PLC
Format: Paperback
Pagination: 336 pages
Genres: Popular culture
Media studies
Sociology: sport and leisure