"A girl grappling with grief begins investigating the strange—potentially supernatural—hidden history of her new town in this debut epic middle grade fantasy from the New York Times bestselling Dungeons & Dragons expert Michael Witwer!
Twelve-year-old Vivian Van Tassel is angry: angry about her mom's mysterious and sudden death; at her dad for uprooting their lives in Chicago to move to the sleepy, creepy town of Midnight Lake; at the bullies who seem to be drawn to her no matter how much she tries to keep her head down…but mostly angry at herself for causing bad things to happen wherever she goes.
When a class assignment at her new school prompts Vivian to research the history of Midnight Lake, she quickly discovers her new home is even more peculiar than it seems. Not only was the infamous Beasts & Battlements (B&B) roleplaying game invented in Midnight Lake, but there are also some hard to explain coincidences about the town and its history that seem to tie back to the game in a way that's as puzzling as it is disturbing.
When the biggest oddballs at school attempt to befriend Vivian and introduce her to their game of B&B, she's torn between wanting to follow the path that has always worked for her—keeping everyone at arm's length—and giving these strange kids and their even stranger fantasy game a chance.
Maybe that's what it will take to get to the bottom of the mystery of Midnight Lake…and why Vivian was really brought there in the first place."
"Bloomsbury presents Empire of Imagination by Michael Witwer, read by Sam Witwer.
The first comprehensive biography of geek and gaming culture's mythic icon, Gary Gygax, and the complete story behind his invention of Dungeons & Dragons.
The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008.
Gygax’s magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and ’80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni—Stephen Colbert, Robin Williams, and Vin Diesel all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered.
Gygax’s involvement in the industry lasted long after his dramatic and involuntary departure from D&D’s parent company, TSR, and his footprint can be seen in the role-playing genre he is largely responsible for creating. Through his unwavering commitment to the power of creativity, Gygax gave generations of gamers the tools to invent characters and entire worlds in their minds. Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination. P 2016 Audible, Inc. C 2015 Michael Witwer"
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