This open access book provides cutting-edge work on machine learning in sports analytics, emphasizing the integration of computer vision, data analytics, and machine learning to redefine strategic sports analysis. This book not only covers the essential methodologies of capturing and analyzing real sports data but also pioneers the integration of real-world analytics with digital modeling, advancing the field toward sophisticated digital modeling in sports.
Through a seamless blend of theoretical frameworks and practical applications, the book illustrates how these integrated technologies can be utilized to predict, evaluate, and suggest next plays in sports. By leveraging the power of machine learning, the book presents cutting-edge approaches to sports analytics, where data from actual games is enhanced with predictive simulations for strategic planning and decision-making. The use of digital modeling in sports opens up new dimensions of interaction between the physical play and its digital analysis, offering a comprehensive understanding that was previously unattainable.
This book is an essential read for postgraduates, researchers, and technologists, who are interested in sports analysts. The book consists of five parts: Part I, which comprises a single chapter exploring the fundamentals and scope of learning-based sports analytics; Parts II, III, IV, and V review the various aspects of this field, including data acquisition with computer vision, predictive analysis and play evaluation with machine learning, potential play evaluation with learning-based agent modeling, and future perspectives and ecosystems on the field. This structure provides a comprehensive overview that will engage and inform researchers and practitioners interested in the intersection of analytical research and cutting-edge technology in sports.
| ISBN: | 9789819614448 |
| Publication date: | 11th April 2025 |
| Author: | Keisuke Fujii |
| Publisher: | Springer an imprint of Springer Nature Singapore |
| Format: | Paperback |
| Pagination: | 127 pages |
| Series: | SpringerBriefs in Computer Science |
| Genres: |
Artificial intelligence Cybernetics and systems theory Electronics engineering Sports |
This open access book provides cutting-edge work on machine learning in sports analytics, emphasizing the integration of computer vision, data analytics, and machine learning to redefine strategic sports analysis. This book not only covers the essential methodologies of capturing and analyzing real sports data but also pioneers the integration of real-world analytics with digital modeling, advancing the field toward sophisticated digital modeling in sports.
Machine Learning in Sports features in the following genres: Artificial intelligence, Cybernetics and systems theory, Electronics engineering, Sports
Paperback. £22.49, down from the £24.99 cover price. Not Available.
Machine Learning in Sports was written by Keisuke Fujii and published by Springer an imprint of Springer Nature Singapore
Machine Learning in Sports has 127 pages
Yes it is part of SpringerBriefs in Computer Science series
£22.49, reduced from £24.99. Not Available.