This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.
| ISBN: | 9783319769073 |
| Publication date: | 7th March 2018 |
| Author: | Anthony L Brooks, Eva Brooks, Nikolas Vidakis |
| Publisher: | Springer an imprint of Springer International Publishing |
| Format: | Paperback |
| Pagination: | 532 pages |
| Series: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
| Genres: |
Computer applications in the social and behavioural sciences Computer vision Human–computer interaction Educational equipment and technology, computer-aided learning (CAL) Graphics programming Computer applications in the arts and humanities |
This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.
Interactivity, Game Creation, Design, Learning, and Innovation features in the following genres: Computer applications in the social and behavioural sciences, Computer vision, Human–computer interaction, Educational equipment and technology, computer-aided learning (CAL), Graphics programming, Computer applications in the arts and humanities
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Interactivity, Game Creation, Design, Learning, and Innovation was written by Anthony L Brooks, Eva Brooks, Nikolas Vidakis and published by Springer an imprint of Springer International Publishing
Interactivity, Game Creation, Design, Learning, and Innovation has 532 pages