Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual objects in the same real or virtual environment.
This approach is often referred to as augmented reality (AR), when virtual objects are integrated into a real environment. Typical VR applications include simulation, training, scientific visualization, and entertainment, whereas typical AR applications include computer-aided manufacturing or maintenance and computer-aided surgery or medicine. This book comprises a collection of research and position papers presented at Dagstuhl Seminar 13241 on Virtual Realities, held at Schloss Dagstuhl, Germany, in June 2013.
The 13 papers in this volume were carefully reviewed and selected from 18 submissions. They are organized in topical sections on:
| ISBN: | 9783319170428 |
| Publication date: | 9th April 2015 |
| Author: | Guido Brunnett |
| Publisher: | Springer International Publishing AG |
| Format: | Paperback |
| Pagination: | 261 pages |
| Series: | Information Systems and Applications, incl. Internet/Web, and HCI |
| Genres: |
Human–computer interaction Applied computing Artificial intelligence Graphics programming Graphical and digital media applications Computer vision |
Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment.
Virtual Realities features in the following genres: Human–computer interaction, Applied computing, Artificial intelligence, Graphics programming, Graphical and digital media applications, Computer vision
Paperback. £40.49, down from the £44.99 cover price. Not Available.
Virtual Realities was written by Guido Brunnett and published by Springer International Publishing AG
Virtual Realities has 261 pages
Yes it is part of Information Systems and Applications, incl. Internet/Web, and HCI series
£40.49, reduced from £44.99. Not Available.