This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications.
Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
| ISBN: | 9783031040238 |
| Publication date: | 14th October 2022 |
| Author: | Michele Geronazzo |
| Publisher: | Springer International Publishing AG |
| Format: | Paperback |
| Pagination: | 428 pages |
| Series: | Human–Computer Interaction Series |
| Genres: |
Human–computer interaction Applied computing Music Graphical and digital media applications Virtual reality |
This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications.
Sonic Interactions in Virtual Environments features in the following genres: Human–computer interaction, Applied computing, Music, Graphical and digital media applications, Virtual reality
Paperback. £31.49, down from the £34.99 cover price. Not Available.
Sonic Interactions in Virtual Environments was written by Michele Geronazzo and published by Springer International Publishing AG
Sonic Interactions in Virtual Environments has 428 pages
Yes it is part of Human–Computer Interaction Series series
£31.49, reduced from £34.99. Not Available.