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Managing Creativity - What You Need to Know: Definitions, Best Practices, Benefits and Practical Solutions

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Managing Creativity - What You Need to Know: Definitions, Best Practices, Benefits and Practical Solutions Synopsis

Creativity refers to the phenomenon whereby a person creates something new (a product, a solution, a work of art, a novel, a joke, etc.) that has some kind of value. What counts as "e;"e;new"e;"e; may be in reference to the individual creator, or to the society or domain within which the novelty occurs. What counts as "e;"e;valuable"e;"e; is similarly defined in a variety of ways. Scholarly interest in creativity ranges widely: Topics to which it is relevant include the relationship between creativity and general intelligence; the mental and neurological processes associated with creative activity; the relationship between personality type and creative ability; the relationship between creativity and mental health; the potential for fostering creativity through education and training, especially as augmented by technology; and the application of an individual's existing creative resources to improve the effectiveness of learning processes and of the teaching processes tailored to them. This book is your one-stop, ultimate resource for Managing Creativity. Here you will find the most up-to-date information, analysis, background and everything you need to know. In easy to read chapters, with extensive references and links covering all aspects of Managing Creativity: Creativity, 6-3-5 Brainwriting, Abstraction, Aha! effect, Artistic inspiration, The Artist's Way, Bodystorming, Brainstorming, Chiang Mai Creative City, Chief creative officer, Conceptual economy, Convergent and divergent production, Coolhunting, CREATES, Creative Culture, Creative director, Creative Education Foundation, Creative industries, Creative limitation, Creative problem solving, Creative Problem Solving Process, Creative professional, Creative services, Creative services firm, Creative trip, Creative writing, Creativity and mental illness, Creativity techniques, Cultural arts, Curiosity, Cut and paste job, Design thinking, Distributed creativity, Divine move, William Duff (writer), Electracy, Epiphany (feeling), Flanders DC, Flow (psychology), Foodpairing, Free Play: Improvisation in Life and Art, Future Map, Gaussian adaptation, Generativity Theory, Ned Herrmann, James Hilton (designer), History of the concept of creativity, Hyperfocus, Idea, Ideation (idea generation), Incubation (psychology), Insight, International Center for Studies in Creativity, Knowledge Cafe, Latent inhibition, Lateral thinking, Laws of Technical Systems Evolution, Level of Invention, List of creative thought processes, List of dreams, Losada Zone, MakeBelieve Arts, Metaplan, Method of focal objects, Mind map, Morphological analysis (problem-solving), Morphological box, Object Pairing, Parallel thinking, Pictive, Private Eye Project, Production blocking, Productive Thinking Model, Psychology of art, Publication cycle, Random juxtaposition, Senior media creative, Sleep and creativity, Sylvia Plath effect, Synectics, Thinkabout (U.S. TV series), Thinking outside the box, Ellis Paul Torrance, Touched with Fire, Transliteracy, TRIZ, Vertical thinking, Williams' Taxonomy, Work of artThis book explains in-depth the real drivers and workings of Managing Creativity. It reduces the risk of your time and resources investment decisions by enabling you to compare your understanding of Managing Creativity with the objectivity of experienced professionals. Unique, authoritative, and wide-ranging, it offers practical and strategic advice for managers, business owners and students worldwide.

About This Edition

ISBN: 9781743331958
Publication date:
Author: Smith, James
Publisher: Emereo Publishing
Format: Digital Product (Other)