Tim Summers provides an engaging introduction to video game music aimed at gamers, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Pixel Soundtracks explore a wide variety of topics, including:
the history of game musicsound technology and chip musicinteractive and generative music compositionhow game music tells stories, creates worlds & characters, and evokes emotions classical and pop music in gamesbattle and boss musicnostalgia, remakes, and fandomgame music concerts and albumsSummers dives deeply into twenty beloved games across the decades to illustrate crucial concepts. These games include Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda, and more. The book is separated into five stages and a "final boss," and sections build off each other into increasingly broader topics-starting with the specifics of computer chips and ending with questions of game music's engagement with identity. The "final boss" brings together ideas presented throughout the book.
Based on the latest research, this book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.
| ISBN: | 9781538192757 |
| Publication date: | 12th August 2024 |
| Author: | Tim Summers |
| Publisher: | Rowman & Littlefield an imprint of Bloomsbury Publishing (UK) |
| Format: | Hardback |
| Pagination: | 272 pages |
| Series: | Music Pro Guides |
| Genres: |
Theory of music and musicology Music composition Computer games / online games: strategy guides |
Tim Summers provides an engaging introduction to video game music aimed at gamers, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Pixel Soundtracks explore a wide variety of topics, including:
the history of game musicsound technology and chip musicinteractive and generative music compositionhow game music tells stories, creates worlds & characters, and evokes emotions classical and pop music in gamesbattle and boss musicnostalgia, remakes, and fandomgame music concerts and albumsSummers dives deeply into twenty beloved games across the decades to illustrate crucial concepts. These games include Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda, and more. The book is separated into five stages and a "final boss," and sections build off each other into increasingly broader topics-starting with the specifics of computer chips and ending with questions of game music's engagement with identity. The "final boss" brings together ideas presented throughout the book.
Based on the latest research, this book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.
Pixel Soundtracks features in the following genres: Theory of music and musicology, Music composition, Computer games / online games: strategy guides
Pixel Soundtracks is available in Hardback, Paperback
Pixel Soundtracks was written by Tim Summers and published by Rowman & Littlefield an imprint of Bloomsbury Publishing (UK)
Pixel Soundtracks has 272 pages
Yes it is part of Music Pro Guides series
£67.50