Global esports explores the recent surge of esports in the global scene and comprehensively discusses people's understanding of this spectacle. By historicizing and institutionalizing esports, the contributors analyze the rapid growth of esports and its implications in culture and digital economy. Dal Yong Jin curates a discussion as to why esports has become a global phenomenon.
From games such as Spacewar to Starcraft to Overwatch, a key theme, distinguishing this collection from others, is a potential shift of esports from online to mobile gaming. The book addresses why many global game players and fans play and enjoy online and mobile games in professional game competitions, and therefore, they investigate the manner in which the transfer to, from and between online and mobile gaming culture is occurring in a specific subset of global youth.
The remaining focus identifies the major platforms used to enjoy esports, including broadcasting and smartphones. By analyzing these unexamined or less-discussed agendas, this book sheds light on the current debates on the growth of global esports culture.
| ISBN: | 9781501369254 |
| Publication date: | 20th October 2022 |
| Author: | Dal Yong Jin |
| Publisher: | Bloomsbury Academic an imprint of Bloomsbury Publishing (UK) |
| Format: | Paperback |
| Pagination: | 336 pages |
| Genres: |
Media studies Media studies: internet, digital media and society Role-playing, war games and fantasy sports |
Global esports explores the recent surge of esports in the global scene and comprehensively discusses people's understanding of this spectacle. By historicizing and institutionalizing esports, the contributors analyze the rapid growth of esports and its implications in culture and digital economy. Dal Yong Jin curates a discussion as to why esports has become a global phenomenon.
From games such as Spacewar to Starcraft to Overwatch, a key theme, distinguishing this collection from others, is a potential shift of esports from online to mobile gaming. The book addresses why many global game players and fans play and enjoy online and mobile games in professional game competitions, and therefore, they investigate the manner in which the transfer to, from and between online and mobile gaming culture is occurring in a specific subset of global youth.
The remaining focus identifies the major platforms used to enjoy esports, including broadcasting and smartphones. By analyzing these unexamined or less-discussed agendas, this book sheds light on the current debates on the growth of global esports culture.
Global Esports features in the following genres: Media studies, Media studies: internet, digital media and society, Role-playing, war games and fantasy sports
Global Esports is available in Paperback
Global Esports was written by Dal Yong Jin and published by Bloomsbury Academic an imprint of Bloomsbury Publishing (UK)
Global Esports has 336 pages
£28.79