Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
ISBN: | 9781137312044 |
Publication date: | 20th September 2013 |
Author: | Pilar Lacasa |
Publisher: | Palgrave Macmillan an imprint of Palgrave Macmillan US |
Format: | Hardback |
Pagination: | 274 pages |
Series: | Palgrave Macmillan's Digital Education and Learning |
Genres: |
Educational equipment and technology, computer-aided learning (CAL) Media studies Curriculum planning and development Education: examinations and assessment Teacher training |