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Good Video Games and Good Learning

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Good Video Games and Good Learning Synopsis

This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as controversial issues surrounding games. The book explores relationships between values, identity, content and learning, and focuses on how to understand and explain many young people's differential experiences of learning in gaming and schooling respectively.

About This Edition

ISBN: 9780820497341
Publication date:
Author: James Paul Gee
Publisher: Lang, Peter, Publishing Inc.
Format: Hardback
Pagination: 194 pages
Series: New Literacies and Digital Epistemologies
Genres: Language: reference and general
Education

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