This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way.
Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you?ll evolve from 2D programming to 3D, and you?ll ultimately create a full–blown graphics engine that can be used for more advanced game projects. Plus, you?ll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest.
What you will learn from this book
Tips for adding music and sound with XACT
Techniques for creating unique visual effects through Shaders
Ways to access keyboard, mouse, and Xbox controllers with XInput
How to write your own XNA graphics engine and create a game engine
How to manage content in XNA
Myriad ways of fine–tuning, debugging, and troubleshooting
How to make sure games run on the Xbox 360
Ways to generate landscapes and tracks
How to take advantage of XNA?s new networking APIs
Who this book is for
This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required.
Wrox Professional guides are planned and written by working programmers to meet the real–world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
| ISBN: | 9780470261286 |
| Publication date: | 22nd February 2008 |
| Author: | Benjamin Nitschke |
| Publisher: | Wrox an imprint of Wiley |
| Format: | Paperback |
| Pagination: | 600 pages |
| Series: | Wrox Programmer to Programmer |
| Genres: |
Computer programming / software engineering Computer games / online games: strategy guides |
This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way.
Professional XNA Game Programming features in the following genres: Computer programming / software engineering, Computer games / online games: strategy guides
Paperback. Not Available.
Professional XNA Game Programming was written by Benjamin Nitschke and published by Wrox an imprint of Wiley
Professional XNA Game Programming has 600 pages
Yes it is part of Wrox Programmer to Programmer series