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How Games Move Us

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How Games Move Us Synopsis

This is a renaissance moment for video games - in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In this book, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players.

She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners.

About This Edition

ISBN: 9780262534451
Publication date:
Author: Katherine Isbister
Publisher: The MIT Press
Format: Paperback
Pagination: 192 pages
Series: Playful Thinking
Genres: Indoor games
Psychology: emotions

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