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Interactivity, Game Creation, Design, Learning, and Innovation

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Interactivity, Game Creation, Design, Learning, and Innovation Synopsis

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). 
The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

About This Edition

ISBN: 9783319769073
Publication date: 7th March 2018
Author: Anthony L Brooks, Eva Brooks, Nikolas Vidakis
Publisher: Springer an imprint of Springer International Publishing
Format: Paperback
Pagination: 532 pages
Series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Genres: Computer applications in the social and behavioural sciences
Computer vision
Human–computer interaction
Educational equipment and technology, computer-aided learning (CAL)
Graphics programming
Computer applications in the arts and humanities