This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
ISBN: | 9783319460994 |
Publication date: | 20th September 2016 |
Author: | Günter Wallner |
Publisher: | Springer International Publishing AG |
Format: | Paperback |
Pagination: | 292 pages |
Series: | Information Systems and Applications, incl. Internet/Web, and HCI |
Genres: |
Personal computers Human–computer interaction Graphics programming Graphical and digital media applications Artificial intelligence |