This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing.
They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
| ISBN: | 9783319394015 |
| Publication date: | 12th May 2016 |
| Author: | Workshop on Computer Games, Workshop on General Intelligence in GamePlaying Agents, International Joint Conference on Artificial Intelligence |
| Publisher: | Springer an imprint of Springer International Publishing |
| Format: | Paperback |
| Pagination: | 179 pages |
| Series: | Communications in Computer and Information Science |
| Genres: |
Artificial intelligence Maths for computer scientists Personal computers Mathematical theory of computation |
This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing.
Computer Games features in the following genres: Artificial intelligence, Maths for computer scientists, Personal computers, Mathematical theory of computation
Paperback. Not Available.
Computer Games was written by Workshop on Computer Games, Workshop on General Intelligence in GamePlaying Agents, International Joint Conference on Artificial Intelligence and published by Springer an imprint of Springer International Publishing
Computer Games has 179 pages
Yes it is part of Communications in Computer and Information Science series