Essential Virtual Reality fast tells you what is and isn VR! John Vince provides a potted history of Virtual Reality and explains in easy-to-understand terms what computer graphics are and how they are integral to VR systems. You'll see how important it is to understand the part human factors have to play in creating a good VR system (sound, sight, touch and balance) and take a look at a working VR system.
You'll get the answers to questions like: - What hardware and software is used? - How does multi-user VR work? - Can you network VR? - What are the applications? - What is the future for VR? And you'll have a far better understanding of the impact these exciting techniques will have on our everyday lives.
| ISBN: | 9781852330125 |
| Publication date: | 7th August 1998 |
| Author: | John Vince |
| Publisher: | Springer an imprint of Springer London |
| Format: | Paperback |
| Pagination: | 174 pages |
| Series: | Essential Series |
| Genres: |
Graphics programming |
Essential Virtual Reality fast tells you what is and isn VR! John Vince provides a potted history of Virtual Reality and explains in easy-to-understand terms what computer graphics are and how they are integral to VR systems.
Essential Virtual Reality Fast features in the following genres: Graphics programming
Ebook, Paperback. Not Available.
Essential Virtual Reality Fast was written by John Vince and published by Springer an imprint of Springer London
Essential Virtual Reality Fast has 174 pages
Yes it is part of Essential Series series