This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical perspective of enactivism, this book shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students' learning of pedagogy and also adult driver's learning of road safety rules.
Written for undergraduate students in teacher education, experienced teachers, and graduate students, this book is an ideal text for courses related to technology integration and digital game-based learning. It is also beneficial for researchers, educators, parents, school administrators, game designers, and anyone who is interested in new ways of learning and digital games.
| ISBN: | 9781433116797 |
| Publication date: | 29th September 2014 |
| Author: | Qing Li |
| Publisher: | Peter Lang an imprint of Peter Lang Inc., International Academic Publishers |
| Format: | Hardback |
| Pagination: | 216 pages |
| Series: | New Literacies and Digital Epistemologies |
| Genres: |
Teacher training Curriculum planning and development Communication studies Advice on education |
This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. Grounded in the new theoretical perspective of enactivism, this book shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students' learning of pedagogy and also adult driver's learning of road safety rules.
Learning Through Digital Game Design and Building in a Participatory Culture features in the following genres: Teacher training, Curriculum planning and development, Communication studies, Advice on education
Hardback, Paperback. Not Available.
Learning Through Digital Game Design and Building in a Participatory Culture was written by Qing Li and published by Peter Lang an imprint of Peter Lang Inc., International Academic Publishers
Learning Through Digital Game Design and Building in a Participatory Culture has 216 pages
Yes it is part of New Literacies and Digital Epistemologies series