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The Routledge Companion to Video Game Studies

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The Routledge Companion to Video Game Studies Synopsis

A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies.

Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading.

A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.

About This Edition

ISBN: 9781032103648
Publication date:
Author: Mark J P Wolf, Bernard Perron
Publisher: Routledge an imprint of Taylor & Francis
Format: Paperback
Pagination: 646 pages
Series: Routledge Media and Cultural Studies Companions
Genres: Media studies
Popular culture
Sociology
Digital animation
Games development and programming
History
The Arts