Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.
ISBN: | 9780820497006 |
Publication date: | 6th February 2009 |
Author: | Torill Elvira Mortensen |
Publisher: | Peter Lang an imprint of Peter Lang Inc., International Academic Publishers |
Format: | Paperback |
Pagination: | 174 pages |
Series: | New Literacies and Digital Epistemologies |
Genres: |
Speaking in public: advice and guides Behaviourism, Behavioural theory Educational: Social sciences, social studies Internet guides and online services Communication studies Regional / International studies Society and culture: general The arts: general topics Information technology: general topics |