This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of them as cognitive, emotional, physical, and social demanding technologies, and introduces readers to current research on video games. The diverse array of contributors in this volume offer bleeding-edge perspectives on both current and emerging scholarship.
The chapters here contain radical approaches that add to the literature on electronic media studies generally and video game studies specifically. By taking such a forward-looking approach, this volume aims to collect foundational writings for the future of gaming studies.
| ISBN: | 9780367733995 |
| Publication date: | 18th December 2020 |
| Author: | Nicholas David Bowman |
| Publisher: | Routledge an imprint of Taylor & Francis Ltd |
| Format: | Paperback |
| Pagination: | 252 pages |
| Series: | Electronic Media Research Series |
| Genres: |
Media studies Computer games design |
This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteristics of them as cognitive, emotional, physical, and social demanding technologies, and introduces readers to current research on video games. The diverse array of contributors in this volume offer bleeding-edge perspectives on both current and emerging scholarship.
Video Games features in the following genres: Media studies, Computer games design
Paperback, Hardback. £43.19, down from the £47.99 cover price. Not Available.
Video Games was written by Nicholas David Bowman and published by Routledge an imprint of Taylor & Francis Ltd
Video Games has 252 pages
Yes it is part of Electronic Media Research Series series
£43.19, reduced from £47.99. Not Available.