A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.
| ISBN: | 9780262650403 |
| Publication date: | 12th July 1994 |
| Author: | Martin J Osborne, Ariel Rubinstein |
| Publisher: | The MIT Press |
| Format: | Paperback |
| Pagination: | 368 pages |
| Series: | The MIT Press |
| Genres: |
Popular economics |
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so.
A Course in Game Theory features in the following genres: Popular economics
Paperback. Not Available.
A Course in Game Theory was written by Martin J Osborne, Ariel Rubinstein and published by The MIT Press
A Course in Game Theory has 368 pages
Yes it is part of The MIT Press series