The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics. An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design.
ISBN: | 9780122861604 |
Publication date: | 1st June 1989 |
Author: | Andrew S Xerox PARC, Palo Alto, California Glassner |
Publisher: | Morgan Kaufmann Publishers In an imprint of Elsevier Science & Technology |
Format: | Hardback |
Pagination: | 368 pages |
Series: | The Morgan Kaufmann Series in Computer Graphics |
Genres: |
Graphical and digital media applications Computer vision Image processing |