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A moving, compulsive science fiction novel from one of the best writers in the field When the human settlers arrived on Hobbs Land, the native intelligent species, the Owlbrit, were already almost extinct. Before the last one died, a few years later, the humans had learned a little of their language, their ideas and their religion. It seemed the natural thing for the settlers to maintain the last Owlbrit temple, with the strange statue that was its God. When that God died - disintegrating overnight - it seemed equally natural to start preparing its replacement. Maire Manone came to Hobbs Land to escape the harsh patriarchal religion of Voorstod, but Voorstod hasn't forgotten her - or forgiven her. But the men who arrive on Hobbs Land to find and return Maire to her homeland haven't taken Hobbs Land's God into account ...
In her 35th novel, science fiction master Sheri S. Tepper boldly weaves together the storylines of eleven of her previous works - from KING'S BLOOD FOUR (1983) to THE WATERS RISING (2010) In FISH TAILS, two of Tepper's beloved characters - Abasio and Xulai (A PLAGUE OF ANGELS and THE WATERS RISING) - and their children travel from village to village scattered across the sparsely populated land of Tingawa. They are searching for others who might be interested in adopting their sea-dwelling lifestyle. Along their journey they encounter strange visitors from the far-off world of Lom, characters from Tepper's nine-book True Game series of novels - Mavin Manyshaped, Jinian Star-eye, and Silkhands the Healer - all of whom have been gathered up by an interfering, time-traveling, rule-breaking do-gooder to do one last good dead on earth before its metamorphosis is complete. For the waters are rising and will soon engulf the entire planet, transforming it utterly and irrevocably.
A magnificent reworking of the Sleeping Beauty story by a master storyteller On her 16th birthday, the princess Beauty sidesteps the sleeping curse placed upon her by her wicked aunt, the fairy Carabosse - only to be kidnapped by visitors from another time and place, far from the picturesque castle in 14th-century England. She is taken to the world of the future, a savage society where, even amongst the teeming billions, she is utterly alone. And as she travels magically to places both imaginary and real, Beauty eventually comes to understand her special place in humanity's destiny. Captivating, uncompromising and unforgettable, BEAUTY will carve its own unique place in the hearts and minds of readers.
"e;I'll need your help. Come night and the Oracle again, I'm going to try the final couplet."e;"e;Jinian,"e; Murzy breathed while Dodie looked white-eyed at me. "e;Dangerous."e;"e;And fatal not to,"e; I said, still smiling at them all...I wove by forest and meadow, branch and leaf. I wove by stream and pool, by river and fall. I wove by cloud and air, by thunder and sunset glow. I wove by depths of the earth, rock and gem, glittering ores and crystals blooming in the dark, old bone and new. Beside me the others wove as well..."e;And all within sound of my voice or reach of the wind,"e; I cried, thrusting my voice like a Sending, like a magic spear, driving it upward. "e;And all within sound of my voice or lick of the wave, or all within sound of my voice or stretch of the soil, or all within sound of my voice where green grows and leaf springs up. Named or unnamed, silent or speaking. Let this message be brought,By the Eye of the Star,Where Old Gods Are!"e;
The son of Mavin Manyshaped is back.Let the Players of the True Game beware.A giant stalks the mountains. The Shadowpeople gather by the light of the moon. The Bonedancers raise up armies of the dead. And the Wizard's Eleven sleep, trapped in their dreams.Players, take your places. The final Game begins.
In the lands of the True Game, your lifelong identity will emerge as you play. Prince or Sorcerer, Armiger or Tragamor, Demon or Doyen... Which will it be?
THE GATE TO WOMEN'S COUNTRY tells of a society that exists three hundred years after our own has nearly destroyed itself. Now, male warriors are separated from women at an early age and live in garrisons plotting futilely for the battles which must never be fought again. Inside the women's towns, education, arts and science flourish. But for some like Stavia, there is more to see. Her sojourn with the man she is forbidden to love brings into sharp focus the contradictions that define their lives. And when tragedy strikes, Stavia is faced with a decision she never thought she would make - a decision that could for ever change their world ... THE GATE TO WOMEN'S COUNTRY is a novel that rivals Margaret Atwood's THE HANDMAID'S TALE in scope, impact, and the sheer power of its storytelling.
Police officer Dora Henry is investigating the bizarre murders of three geneticists. Meanwhile, strange things are happening everywhere she turns. Weeds are becoming trees; trees are becoming forests. Overnight a city is being transformed into a wild and verdant place.And, strangest of all, Dora can somehow communicate with the rampaging flora.A potential civilization-ending catastrophe is in the making. The nearer Dora gets to a murderer - and to the truth - the more seemingly desperate events begin to entwine. And the answers she seeks today to the salvation of humankind may lie in a far distant future . . . one which is suddenly much closer than anyone imagines.
ALLIANCE CENTRAL: the world once called Earth. Nothing breathes upon it but man and the wind, and the wind is tamed beneath great domes. From here humanity rules a vast stellar empire.FIRSTISM: the belief that the universe is made for humanity. Therefore be fruitful, and multiply, and replace all other creatures with humankind and its domesticated beasts, and replace all other green things with plants useful to human life...HERMES SECTOR: the remote frontier system where colonists are abruptly wiped out by an alien visitation. As a deadly threat to the countless billions of humans swarming outward from Alliance Central, the aliens must be identified.One planet alone in Hermes Sector was spared. But that planet is Dinadh, the strangest and most secretive of all populated worlds. Firsters are not welcome on Dinadh, nor Firster technology. The only people from Alliance Central qualified by blood to visit Dinadh are a lone woman and her severely disabled five-year-old son. Their journey to Dinadh marks the beginning of a terrifying ordeal pitching mother and son beyond the shadow cast by human civilization. Astounding sights, extraordinary aliens and colossal dangers await them...
Enter the magical worlds of Sheri S. Tepper, with this eBook collection, containing the Marianne trilogy and the Mavin Manyshaped trilogy:Marianne, the Magus and the ManticoreMarianne, the Madame and the Momentary GodsMarianne, the Matchbox and the Malachite MouseThe Song of Mavin ManyshapedThe Flight of Mavin ManyshapedThe Search of Mavin Manyshaped
The long-awaited and much-demanded sequel to A PLAGUE OF ANGELS, continuing the story of Abasio, once a farmboy, now, so Blue, his talking horse, is happy to inform people, a man who goes hither and thither helping orphans in this world where renascent mythical beasts and fairy tale 'archetypes' now live. ... And when he comes agross little Xulai from Tingawan, one of the Ten Thousand Islands, far across the western Sea, she informs him that she too is an orphan, and implores his help carrying out the last request of the Princess Xu-i-lok, who has been dying since the day she married Duke Justinian, who refused the royal order to marry Alicia, the Prince's sister. Xulai is Princess Xu-i-lok's Soul Carrier, and the task she must complete means visiting the scary forest in the dead of night - but it is the only thing that will bring the princess a measure of peace. Abasio, helper of orphans, promises though she must do this alone, he will be near, to aid her if necessary ... and it is, for there are dark things abroad ... And Xulai's job is not yet done, for with the princess now dead, the grieving Duke is left a widower - and Alicia, Duchess Altamont, still wishes to marry him. It's not just the man she wants, but his lands too ... and her plans do not bode well for anyone except her ...
When a hero sets off to find his princess, he expects a fairytale ending - but Tepper twists the archetypes to make this fabulous fable all her own. Atop a twisting, canyon-climbing road, a witch lurks in a fortress built strong enough to keep out dragons and ogres. In an enchanted village, a young orphan is maturing into a beautiful woman. A young man seeks adventure in the big city after running away from his family and their small farm. Now a strange and terrible prophecy will set off a chain of events that will bring these three together, in a tale of heroism, romance and an age-old battle. But this is not the fantasy world you expect. The Place of Power is manned by strange, robotic creatures who leak radiation. The Archetypal Village knows what is expected of it, as do the inhabitants. In the city, gangs battle with guns and bombs. And the prophecy may lead to death for all. Prequel to the widely-acclaimed THE WATERS RISING, this is a powerful and engrossing fantasy tale from Sheri S. Tepper.
Bright the sun burning,Night will come turning,Mothwings go spinning,End and beginning,Eye of the star,Where Old Gods are.Players, take your places! The Land itself calls Game!
I am called Jinian Footseer by some. By some, Jinian Star-Eye. And by some, the Wizard Jinian. One or two call me Dervish Daughter.On thinking it over, I decided I had been right all along. Everything I had told Peter was true. All the evidence pointed in one way and one way only. I felt as I had felt so long ago, travelling toward Bleer with Peter, when he put the clues to a mystery in my hands and asked me to make sense of it. Now, as then, all the pieces were in my hands, or my head.The great flitchhawk who had granted me a boon in Chimmerdong, and the d'bor wife, and the gobblemole. The story of Lite Star and the Daylight Bell. The Oracle. The Eesties. Yellow crystals and blue, separated by a thousand years of time. My illness in Chimmerdong, the diagnoses of Bartelmy of the Ban, the Dervish, my mother. All these. No matter how I turned them, there was no other explanation.Could anything be done?
For centuries it has waited. Now it is free.Badger Ettison does not believe in demons. Until a shrieking, freezing horror escapes its ancient prison. A soulless hunger. Hunger that turns a beautiful woman into a shrivelled husk before she has time to scream. Hunger that has no form, no substance - but fangs and claws and eyes to seek its prey.Badger Ettison does not believe in magic. But the old blood-rituals are the only way to stop the voracious evil that pursues his wife and son. And they demand that Badger must sacrifice one of the two he loves to save the other.Badger Ettison does not believe in terror. Now he is living it.
Mahlia Ettison thought she had left terror behind. But the quiet community she thinks of as sanctuary hides an ancient evil - voodoo magic that steals lives and souls from the most innocent: children.The bones rise from their mud-clogged grave, bringing visions of horror and death: Mahlia's children are to be the next sacrifice.And all her witchcraft may not be enough to save them.