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The Great Cornish Getaway by Fern Britton Read the opening extract of the brand new Fern Britton book before its publication on 01/02/2018

Virtual reality books

See below for a selection of the latest books from Virtual reality category. Presented with a red border are the Virtual reality books that have been lovingly read and reviewed by the experts at Lovereading.

With expert reading recommendations made by people with a passion for books and some unique features Lovereading will help you find great Virtual reality books and those from many more genres to read that will keep you inspired and entertained. And it's all free!


Recently Published

Virtual Reality and Augmented Reality 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017, Proceedings by Jernej Barbic Virtual Reality and Augmented Reality 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017, Proceedings

This book constitutes the refereed proceedings of the 14th International Conference on Virtual Reality and Augmented Reality, EuroVR 2017, held in Laval, France, in December 2017.The 10 full papers and 2 short papers presented were carefully reviewed and selected from...
Format: Paperback - Released: 07/12/2017

Dawn of the New Everything A Journey Through Virtual Reality by Jaron Lanier Dawn of the New Everything A Journey Through Virtual Reality

Jaron Lanier, `the father of Virtual Reality ... a high-tech genius' (Sunday Times), tells the extraordinary story of how in just over three decades Virtual Reality went from being a dream to a reality - and how its power to...
Format: Hardback - Released: 15/11/2017

Dawn of the New Everything A Journey Through Virtual Reality by Jaron Lanier Dawn of the New Everything A Journey Through Virtual Reality

Jaron Lanier, `the father of Virtual Reality ... a high-tech genius' (Sunday Times), tells the extraordinary story of how in just over three decades Virtual Reality went from being a dream to a reality - and how its power to...
Format: Paperback - Released: 15/11/2017

Augmented Reality and Virtual Reality Empowering Human, Place and Business by Timothy Jung Augmented Reality and Virtual Reality Empowering Human, Place and Business

This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries.
Format: Hardback - Released: 14/09/2017

Augmented Human by Helen Papagiannis Augmented Human

Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In this book, Dr. Helen Papagiannis-a world-leading expert in the field-introduces you to AR: how it's evolving, where the opportunities are, and where it's headed.
Format: Paperback - Released: 25/08/2017

Building Virtual Reality with Unity and Steam VR by Jeff W. Murray Building Virtual Reality with Unity and Steam VR

This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted...
Format: Paperback - Released: 13/06/2017

Building Virtual Reality with Unity and Steam VR by Jeff W. Murray Building Virtual Reality with Unity and Steam VR

This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted...
Format: Hardback - Released: 06/06/2017

HoloLens Beginner's Guide by Jason Odom HoloLens Beginner's Guide

Create interactive and intuitiveness HoloLens applications with easeAbout This Book* Start developing immersive and interactive apps for Microsoft HoloLens * Explore the Windows Universal Development platform for HoloLens development* Leverage the full set of HoloLens sensors to create mesmerizing appsWho...
Format: eBook - Released: 28/04/2017

Other books in this genre

HoloLens Beginner's Guide by Jason Odom HoloLens Beginner's Guide

Create interactive and intuitiveness HoloLens applications with ease About This Book * Start developing immersive and interactive apps for Microsoft HoloLens * Explore the Windows Universal Development platform for HoloLens development * Leverage the full set of HoloLens sensors to...
Format: Paperback - Released: 31/03/2017

Manual of Digital Museum Planning by Gail Dexter Lord, Barry Lord Manual of Digital Museum Planning
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Manual of Digital Museum Planning explains how to plan, build and successfully manage the electronic architecture that houses your institution in the 21st century. Here is the companion museum staff and leadership are looking for to help develop museums in...
Format: Hardback - Released: 30/03/2017

Manual of Digital Museum Planning by Gail Dexter Lord, Barry Lord Manual of Digital Museum Planning
,
Manual of Digital Museum Planning explains how to plan, build and successfully manage the electronic architecture that houses your institution in the 21st century. Here is the companion museum staff and leadership are looking for to help develop museums in...
Format: Paperback - Released: 27/03/2017

Learning Web-based Virtual Reality Build and Deploy Web-based Virtual Reality Technology by Srushtika Neelakantam, Tanay Pant Learning Web-based Virtual Reality Build and Deploy Web-based Virtual Reality Technology
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Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a...
Format: Paperback - Released: 05/03/2017

Virtual Reality Headsets - A Theoretical and Pragmatic Approach by Philippe Fuchs Virtual Reality Headsets - A Theoretical and Pragmatic Approach

Translation of: Les casques de raealitae virtuelle et jeux vidaeo. Paris: Les presses des Mines, 2016.
Format: Hardback - Released: 20/02/2017

Unreal Engine VR Cookbook Developing Virtual Reality with UE4 by Mitch McCaffrey Unreal Engine VR Cookbook Developing Virtual Reality with UE4

With his YouTube channel, Mitch's VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I'm thrilled that he has taken the time to bring all his knowledge...
Format: Paperback - Released: 06/02/2017

Creating Second Lives Community, Identity and Spatiality as Constructions of the Virtual by Astrid (Bangor University, UK) Ensslin Creating Second Lives Community, Identity and Spatiality as Constructions of the Virtual
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This book aims to provide insights into how 'second lives' in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of...
Format: Paperback - Released: 27/01/2017

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