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The Guilty Wife by Elle Croft Read the opening extract of the brand new Elle Croft book before its publication on 25/01/2018

Macintosh programming books

See below for a selection of the latest books from Macintosh programming category. Presented with a red border are the Macintosh programming books that have been lovingly read and reviewed by the experts at Lovereading.

With expert reading recommendations made by people with a passion for books and some unique features Lovereading will help you find great Macintosh programming books and those from many more genres to read that will keep you inspired and entertained. And it's all free!


Recently Published

Learn Unity 2017 for iOS Game Development Create Amazing 3D Games for iPhone and iPad by Allan Fowler Learn Unity 2017 for iOS Game Development Create Amazing 3D Games for iPhone and iPad

Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how...
Format: Paperback - Released: 26/12/2017

Programming iOS 11 by Matt Neuberg Programming iOS 11

If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate...
Format: Paperback - Released: 21/12/2017

Beginning iPhone Development with Swift 4 Exploring the iOS SDK by Molly K. Maskrey Beginning iPhone Development with Swift 4 Exploring the iOS SDK

Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you'll master a variety of design patterns, from...
Format: Paperback - Released: 26/10/2017

Beginning Swift Games Development for iOS Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill, Wesley Matlock Beginning Swift Games Development for iOS Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
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Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book...
Format: Paperback - Released: 26/05/2017

Learning Swift Building Apps for MacOS, iOS, and Beyond by Paris Buttfield-Addis, Jon Manning, Tim Nugent Learning Swift Building Apps for MacOS, iOS, and Beyond
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With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS...
Format: Paperback - Released: 07/04/2017

macOS Programming for Absolute Beginners Developing Apps Using Swift and Xcode by Wallace Wang macOS Programming for Absolute Beginners Developing Apps Using Swift and Xcode

Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Apple's Swift, a gateway to both Mac and iOS app development while being powerful and easy to learn. This book is fully updated to cover the...
Format: Paperback - Released: 02/03/2017

Mastering Swift 3 - Linux by Jon Hoffman Mastering Swift 3 - Linux

Learn to build fast and robust applications on the Linux platform with Swift About This Book * Create robust applications by building a strong foundation in the Swift Language * Utilize Swift 3 on the embedded Linux platform for IoT...
Format: Paperback - Released: 03/01/2017

Troubleshooting iOS Solving iPhone and iPad Problems by Paul McFedries Troubleshooting iOS Solving iPhone and iPad Problems

This book covers both general troubleshooting techniques applicable in a wide variety of situations as well as specific fixes for topics such as networking, apps, photos, the battery, and syncing.Glitches, hiccups, and crashes just aren't supposed to happen with iOS,...
Format: Paperback - Released: 24/12/2016

Coming Soon

Developing Conversational Interfaces for iOS Add Responsive Voice Control to Your Apps by Martin Mitrevski Developing Conversational Interfaces for iOS Add Responsive Voice Control to Your Apps

Learn how to incorporate your own conversational interfaces into iOS applications. This book will help you work comfortably multiple frameworks, including Apple's Speech and SiriKit frameworks; Google's API.AI conversational interfaces platform; and Facebook's Wit.ai. You'll explore the basics of natural...
Format: Paperback - Released: 10/02/2018

Swift 4 for Absolute Beginners Develop Apps for iOS by Stefan Kaczmarek, Brad Lees, Gary Bennett Swift 4 for Absolute Beginners Develop Apps for iOS
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Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have...
Format: Paperback - Released: 10/02/2018

Learning Swift 3e by Paris Buttfield-Addison, Jon Manning, Tim Nugent Learning Swift 3e
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Dive into Swift 4.x, the latest version of Apple's easy-to-use programming language for macOS, iOS, watchOS, and tvOS. With this practical guide, you'll quickly get up to speed on language basics and then use Swift to build three complete apps.
Format: Paperback - Released: 31/03/2018

Other books in this genre

iOS 10 Programming for Beginners by Craig Clayton iOS 10 Programming for Beginners

Begin your iOS mobile application development journey with this accessible, practical guide About This Book * Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad * Explore and use a wide range of...
Format: Paperback - Released: 23/12/2016

iOS and macOS Performance Tuning Cocoa, Cocoa Touch, Objective-C, and Swift by Marcel Weiher iOS and macOS Performance Tuning Cocoa, Cocoa Touch, Objective-C, and Swift

In iOS and macOS (TM) Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This guide focuses entirely on performance...
Format: Paperback - Released: 09/12/2016

Migrating to Swift from Flash and ActionScript by Radoslava Leseva Adams, Hristo Lesev Migrating to Swift from Flash and ActionScript
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Use your Flash skills to get into native iOS programming
Format: Paperback - Released: 24/10/2016

IOS Apps for Masterminds, 2nd Edition How to Take Advantage of Swift 3 to Create Insanely Great Apps for Iphones and Ipads by J D Gauchat IOS Apps for Masterminds, 2nd Edition How to Take Advantage of Swift 3 to Create Insanely Great Apps for Iphones and Ipads


Format: Paperback - Released: 27/09/2016

How to Submit iPhone and iPad Apps Successfully and Quickly Getting Your Application Submitted and Approved to the App Store Successfully with or Without Coding. iTunes, Xcode, and IOS Explanations an by Joseph Correa How to Submit iPhone and iPad Apps Successfully and Quickly Getting Your Application Submitted and Approved to the App Store Successfully with or Without Coding. iTunes, Xcode, and IOS Explanations an


Format: Paperback - Released: 29/07/2016

Como Enviar Aplicaciones Para iPhone y iPad Exitosa y Rapidamente Enviar a la App Store y Obtener La Aprobacion de Su Aplicacion de Manera Exitosa, Con O Sin Codificacion. Explicaciones y Soluciones a by Joseph Correa Como Enviar Aplicaciones Para iPhone y iPad Exitosa y Rapidamente Enviar a la App Store y Obtener La Aprobacion de Su Aplicacion de Manera Exitosa, Con O Sin Codificacion. Explicaciones y Soluciones a


Format: Paperback - Released: 29/07/2016

Core Data in Swift Data Storage and Management for iOS and OS X by Marcus S. Zarra Core Data in Swift Data Storage and Management for iOS and OS X

Core Data is intricate, powerful, and necessary. Discover the powerful capabilities integrated into Core Data, and how to use Core Data in your iOS and OS X projects. All examples are current for OS X El Capitan, iOS 9, and...
Format: Paperback - Released: 23/06/2016

Swift 2 Cookbook by Kyle Begeman Swift 2 Cookbook

Over 50 hands-on recipes to help you create apps and build your portfolio of projects in Swift 2 About This Book * Conceptualize and write effective applications for iOS/OS X using Swift 2 * Make the most of Swift's diverse...
Format: Paperback - Released: 30/03/2016

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