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The Treatment by C. L. Taylor Read the opening extract of the brand new C. L. Taylor book before its publication on 19/10/2017

3D graphics: games programming books

See below for a selection of the latest books from 3D graphics: games programming category. Presented with a red border are the 3D graphics: games programming books that have been lovingly read and reviewed by the experts at Lovereading.

With expert reading recommendations made by people with a passion for books and some unique features Lovereading will help you find great 3D graphics: games programming books and those from many more genres to read that will keep you inspired and entertained. And it's all free!


Recently Published

Essential Mathematics for Games and Interactive Applications by James M. Van Verth, Lars M. Bishop Essential Mathematics for Games and Interactive Applications
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Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you...
Format: Hardback - Released: 07/10/2015

Learning 2D Game Development with Unity A Hands-On Guide to Game Creation by James A. Henley, Matthew Johnson, Reshat Hasankolli, Jenny Wang Learning 2D Game Development with Unity A Hands-On Guide to Game Creation
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The Unity Engine Tutorial for Any Game Creator ' Unity is now the world's #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then...
Format: Paperback - Released: 14/12/2014

C# Game Programming Cookbook for Unity 3D by Jeff W. Murray C# Game Programming Cookbook for Unity 3D

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components....
Format: Paperback - Released: 24/06/2014

Beginning Android 3D Game Development by Robert Chin Beginning Android 3D Game Development

Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game appsthat run on the latest Android KitKat platform using Java and OpenGL ES. ADrone Grid game case...
Format: Paperback - Released: 10/03/2014

DirectX 11.1 Game Programming by Pooya Eimandar DirectX 11.1 Game Programming

Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game. DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics...
Format: Paperback - Released: 29/08/2013

Game Development Using Unity and C# by Michael Croswell Game Development Using Unity and C#

Provides a comprehensive introduction to object-oriented game development using the C# language option in the Unity Game Engine via its very high-level, and simultaneously, deep API. This book shows you how to plan and create scenes and work with physics...
Format: Hardback - Released: 01/02/2013

3D Game Programming All in One, Third Edition by Kenneth (UCLA) Finney 3D Game Programming All in One, Third Edition

Uses the Torque Game Engine technology to show readers how to create their own professional quality games. A guide to 3D game programming, this book provides an overview of the gaming industry, game engines, programming, 3D concepts, texturing and modeling,...
Format: Mixed media product - Released: 03/12/2012

Game Development for iOS with Unity3D by Jeff W. Murray Game Development for iOS with Unity3D

Demystifies the Processes of Game Development Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks...
Format: Paperback - Released: 26/07/2012

Other books in this genre

Professional WebGL Programming Developing 3D Graphics for the Web by Andreas Anyuru Professional WebGL Programming Developing 3D Graphics for the Web

Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping...
Format: Paperback - Released: 08/06/2012

3D Game Textures Create Professional Game Art Using Photoshop by Luke Ahearn 3D Game Textures Create Professional Game Art Using Photoshop

When digital art software was in its infancy, most digital art, especially vector art, was textureless. This title teaches you how to create your own textures. It also teaches how to create shaders (the visual effects - reflections, refractions, opacity...
Format: Paperback - Released: 23/11/2011

3ds Max Modeling for Games Insider's Guide to Game Character, Vehicle, and Environment Modeling by Andrew Gahan 3ds Max Modeling for Games Insider's Guide to Game Character, Vehicle, and Environment Modeling

Covers the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. This title offers readers insights and tips on how to get their careers started in the game industry. It takes readers of different abilities through full...
Format: Paperback - Released: 17/06/2011

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