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Lily and the Octopus by Steven Rowley Read the opening extract of the brand new Steven Rowley book before its publication on 05/10/2017

Games development & programming books

See below for a selection of the latest books from Games development & programming category. Presented with a red border are the Games development & programming books that have been lovingly read and reviewed by the experts at Lovereading.

With expert reading recommendations made by people with a passion for books and some unique features Lovereading will help you find great Games development & programming books and those from many more genres to read that will keep you inspired and entertained. And it's all free!


Recently Published

Make Your Own Video Games! With PuzzleScript, Scratch, and Twine by Anna Anthropy Make Your Own Video Games! With PuzzleScript, Scratch, and Twine


Format: Paperback - Released: 19/09/2017

Narrative Tactics for Mobile and Social Games Pocket-Sized Storytelling by Toiya Kristen Finley Narrative Tactics for Mobile and Social Games Pocket-Sized Storytelling

Practical advice is given for improving narrative design and writing in mobile/social games. While storytelling in mobile/social games has improved in the last 5 years, it's still maturing. This book addresses areas where the narrative in mobile/social games tends to...
Format: Paperback - Released: 15/09/2017

Learn RPGs in GameMaker: Studio Build and Design Role Playing Games by Ben Tyers Learn RPGs in GameMaker: Studio Build and Design Role Playing Games

Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply...
Format: Paperback - Released: 07/09/2017

Mostly Codeless Game Development New School Game Engines by Robert Ciesla Mostly Codeless Game Development New School Game Engines

Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or...
Format: Paperback - Released: 05/09/2017

Raw Game Design by Tadhg Kelly Raw Game Design

This is a practical book that teaches a format (not a formula) for designing games. Its focus is on making the designer understand who her audience is, what the requirements of the team that she works with are, and why...
Format: Paperback - Released: 01/09/2017

No-Code Video Game Development Using Unity and Playmaker by Michael Kelley No-Code Video Game Development Using Unity and Playmaker

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using...
Format: Hardback - Released: 02/08/2017

Learn to Code with Games by John M. Quick Learn to Code with Games

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands...
Format: Hardback - Released: 02/08/2017

Real Sound Synthesis for Interactive Applications by Perry R. Cook Real Sound Synthesis for Interactive Applications

Virtual environments such as games and animated and real movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game...
Format: Hardback - Released: 28/07/2017

Coming Soon

Game Programming for Artists by Jarryd Huntley, Hanna Brady Game Programming for Artists
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Game Programming for Artists provides a foundation for artists and other creatives to jumpstart learning to program their own games. It is an accessible, conversational and practical guide focused on three areas: programming, understanding game engines and recipes for commonly...
Format: Paperback - Released: 05/10/2017

Game Programming for Artists by Jarryd Huntley, Hanna Brady Game Programming for Artists
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Game Programming for Artists provides a foundation for artists and other creatives to jumpstart learning to program their own games. It is an accessible, conversational and practical guide focused on three areas: programming, understanding game engines and recipes for commonly...
Format: Hardback - Released: 05/10/2017

Definitive Guide to Texture Painting by Lopsie Schwartz Definitive Guide to Texture Painting

Lopsie Schwartz not only brings in her expertise garnered from 18 years in the movie and television industry, but she brings in friends from various walks of texture painting to round out the image and experience of what it is...
Format: Mixed media product - Released: 01/11/2017

Other books in this genre

Creating Games with Unity and Maya How to Develop Fun and Marketable 3D Games by Adam Watkins Creating Games with Unity and Maya How to Develop Fun and Marketable 3D Games

Unity brings you ever closer to the author once, deploy anywhere dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game...
Format: Hardback - Released: 28/07/2017

HTML5 Games: Novice to Ninja by Earle Castledine HTML5 Games: Novice to Ninja

Start developing your own browser-based HTML5 games! This fun book will show you how it's possible for anyone to build impressive, fast games using HTML, CSS, JavaScript and open web technologies; games that would have previously only been possible with...
Format: Paperback - Released: 25/07/2017

Learn Unity for Android Game Development A Guide to Game Design, Development, and Marketing by Adam Sinicki Learn Unity for Android Game Development A Guide to Game Design, Development, and Marketing

Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully...
Format: Paperback - Released: 22/07/2017

The Advanced Game Developer's Toolkit Create Amazing Web-Based Games with JavaScript and HTML5 by Rex Van Der Spuy The Advanced Game Developer's Toolkit Create Amazing Web-Based Games with JavaScript and HTML5

Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design. You'll discover how to develop games and...
Format: Paperback - Released: 22/07/2017

Building Virtual Reality with Unity and Steam VR by Jeff W. Murray Building Virtual Reality with Unity and Steam VR

This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted...
Format: Paperback - Released: 30/06/2017

Game Audio Development with Unity 5.X by Micheal Lanham Game Audio Development with Unity 5.X

Create AAA' quality game audio with new features and tools built for Unity About This Book * Explore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adaptive audio and more. * Leverage the Audio...
Format: Paperback - Released: 30/06/2017

Building Virtual Reality with Unity and Steam VR by Jeff W. Murray Building Virtual Reality with Unity and Steam VR

This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted...
Format: Hardback - Released: 06/06/2017

Practical Game AI Programming by Micael DaGraca Practical Game AI Programming

Create game AI and implement cutting edge AI algorithms from scratch About This Book * Move beyond using libraries for creating smart game AIs, create your own AI projects from scratch. * Implement latest algorithms for AI development and in-game...
Format: Paperback - Released: 31/05/2017

Game Development Patterns & Best Practices by John P. Doran Game Development Patterns & Best Practices

Bring your games to fruition by mastering pro game development patterns and best practices About This Book * Untangle your game development workflow, make cleaner code, and create structurally solid games * Implement key programming patterns that will enable you...
Format: Paperback - Released: 31/05/2017

Game AI Pro 3 Collected Wisdom of Game AI Professionals by Steve Rabin Game AI Pro 3 Collected Wisdom of Game AI Professionals

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of...
Format: Hardback - Released: 30/05/2017

Learning Android Game Development by Nikhil Malankar, Havard Kindem Learning Android Game Development
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Learn the art of making Android games and turn your game development dreams into reality About This Book * Leverage the latest features of Android N to create real-world 2D games * Architect a 2D game from scratch and level...
Format: Paperback - Released: 26/05/2017

Game Development with Construct 2 From Design to Realization by Lee Stemkoski Game Development with Construct 2 From Design to Realization

Teaching you to create 12 game projects from a variety of genres, the software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers and smartphones. No prior programming knowledge...
Format: Paperback - Released: 19/05/2017

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