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See below for a selection of the latest books from Product design category. Presented with a red border are the Product design books that have been lovingly read and reviewed by the experts at Lovereading. With expert reading recommendations made by people with a passion for books and some unique features Lovereading will help you find great Product design books and those from many more genres to read that will keep you inspired and entertained. And it's all free!
The International Yearbook Brands & Communication Design shows powerful brand- and communication-centred works and projects by design studios and companies focused on communication campaigns. Volume 1 contains the brand-centered chapters, such as Red Dot: Agency of the Year, brands, brand design & identity, corporate design & identity, annual reports, advertising, packaging design, fair stands and retail design. Volume 2 is dedicated to communication design-centred works and projects, such as publishing & print media, posters, typography, illustrations, sound design, film & animation, online, apps, interface & user experience design and spatial communication. The creative brains behind the best product ideas are the winners of the honorary titles, 'Red Dot: Agency of the Year' and several 'Red Dot: Brands of the Year', and are given a special place in the design yearbook.
***Picked as a book of the year by Fortune magazine*** 'A tour de force, an engrossing fusion of scholarly research, professional experience and revelations from intrepid firsthand reporting' -- New York Times USER FRIENDLY is a must-read for anyone who loves well-designed products-and for the innovators aspiring to make them. It seems like magic when some new gadget seems to know what we want before we know ourselves. But why does some design feel intrinsically good, and why do some designs last forever, while others disappear? User Friendly guides readers through the hidden rules governing how design shapes our behaviour, told through fascinating stories such as what the nuclear accident at Three Mile Island reveals about the logic of the smartphone; how the pressures of the Great Depression and World War II created our faith in social progress through better product design; and how a failed vision for Disney World yielded a new paradigm for designed experience.
What do Elmer's Glue, Krylon Spray Paint, and Reese's Peanut Butter Cups have in common? The designer Ted Eron, of course. You may not know his name, but you know Ted Eron. Although he remains largely unknown in the public consciousness, Eron played an integral role in defining the aesthetics of everyday American goods and widely used household staples in 1950s and 60s. In Ted Eron Designed That, Joseph B. Eron and Elizabeth Eron Roth - Ted's children - chronicle the life and art of their father through a nostalgic tour of the iconic graphic designs that have shaped twentieth-century visual culture. From his humble beginnings painting signs in the basement of a market while attending Cooper Union to the Eron & Eron Industrial Design years before World War II and beyond, Ted Eron Designed That pays a long overdue tribute to the man behind the iconic designs. Flipping through this book, every reader will be astounded to realise that there's always a good chance that Ted Eron did indeed design that.
An examination of the various types of human-modeled technology, Advances in Applied Human Modeling and Simulation not only covers the type of models available, but how they can be applied to solve specific problems. These models provide a representation of some human aspects that can be inserted into simulations or virtual environments and facilitate prediction of safety, satisfaction, usability, performance, and sustainability. Topics include: Anthropometry and human functional data Biomechanics, occupational safety, comfort and discomfort Biometric authentications Driving safety and human performance Enhancing human capabilities through aids or training Fuzzy systems and neural computing Human behavior and risk assessment modeling Integrating software with humans and systems International cooperation in education and engineering research Intelligent agents in decision training Intelligent data and text mining Machine learning and human factors Modeling physical aspects of work Monitoring systems and human decision Psychophysiological indicators of emotion Resilience engineering and human reliability Scenario-based performance in distributed enterprises Special populations Sustainability, earth sciences and engineering System-of-systems architecting and engineering Verification and validation Virtual interactive design and assessment The math and science provides a foundation for visualizations that can facilitate decision making by technical experts, management or those responsible for public policy. In considering a systems perspective and decisions that affect performance, these models provide opportunities for an expanded role of engineers and HF/E specialist
There is considerable interest in and growing recognition of the emotional domain in product development. The relationship between the user and the product is paramount in industry, which has led to major research investments in this area. Traditional ergonomic approaches to design have concentrated on the user's physical and cognitive abilities. However, new approaches also take into consideration the user's emotional relationship with their belongings. Design and Emotion is an edited collection of papers given at the 3rd Design and Emotion Conference 2002. These contributions outline the latest developments, findings, and techniques in industrial applications and in research, bringing you up-to-date with the current thinking in this field. As a forum for discussing the latest ideas in emotion-driven design, this book will prove to be essential reading for all human factors specialists involved in design.
With the increase of globalization of business and industry, IT products and services are often produced and marketed across geographical cultural boundaries without adequate consideration of culture. There is a high probability that IT products and services developed in one country may not be effectively used in another country, which may hinder their market penetration, sales, and use. Based on research and practice, Cross-Cultural Design for IT Products and Services provides a resource for human factors engineers, designers, and marketing professionals who define and develop IT products and services for the global market. With its extensive review of cross-cultural theory and cross-cultural design literature, it is also a resource for those who are interested in research on cross-cultural design. The book presents an overview of the dimensions of culture that have implications for human information processing and affective response. It examines a set of user interface design guidelines grouped into five areas: language, use of color, icons and images, navigation, and information architecture. Also, it addresses physical ergonomics and anthropometry issues. The text translates theory and guidelines into a practical methodology and discusses how to integrate methods of cross-cultural design into a standard engineering process for product development. The authors review and reappraise theories, models, principles, and techniques for design of IT products and services that will be marketed globally. They provide guidelines for user interface design across North American, Asian, and other cultures. Applying the guidelines within the methodological framework provided will enhance the usability and effectiveness of the IT product or service, and contribute to greater user satisfaction, increased productivity, higher sales, and lower product support costs.
This book addresses how to make Kaizen a formidable competitive weapon. It serves as reinforcement for the key role the Lean coordinator holds in training and leading change that serves to make and keep a manufacturing firm world competitive.
This book features original research articles on the topic of mathematical modelling and fractional differential equations. The contributions, written by leading researchers in the field, consist of chapters on classical and modern dynamical systems modelled by fractional differential equations in physics, engineering, signal processing, fluid mechanics, and bioengineering, manufacturing, systems engineering, and project management. The book offers theory and practical applications for the solutions of real-life problems and will be of interest to graduate level students, educators, researchers, and scientists interested in mathematical modelling and its diverse applications. Features Presents several recent developments in the theory and applications of fractional calculus Includes chapters on different analytical and numerical methods dedicated to several mathematical equations Develops methods for the mathematical models which are governed by fractional differential equations Provides methods for models in physics, engineering, signal processing, fluid mechanics, and bioengineering Discusses real-world problems, theory, and applications