Physically Based Simulation on Gpu - Theoretical Background and Implementation Details for Building a Particle Based Physics Simulation Using Programmable Graphics Hardware

by Benjamin Rauscher

Physically Based Simulation on Gpu - Theoretical Background and Implementation Details for Building a Particle Based Physics Simulation Using Programmable Graphics Hardware Synopsis

Physically Based Simulation on Gpu - Theoretical Background and Implementation Details for Building a Particle Based Physics Simulation Using Programmable Graphics Hardware by Benjamin Rauscher

Book Information

ISBN: 9783836490733
Publication date: 4th April 2008
Author: Benjamin Rauscher
Publisher: VDM Verlag Dr. Mueller E.K.
Format: Paperback
Categories: Computer hardware,

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