This book constitutes the refereed proceedings of the Second International Conference on HCI in Games, HCI-Games 2020, held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication after a careful reviewing process. The 38 papers presented in this volume are organized in topical sections named: designing games and gamified interactions; user engagement and game impact; and serious games. *The conference was held virtually due to the COVID-19 pandemic.
ISBN: | 9783030501631 |
Publication date: | 13th June 2020 |
Author: | Xiaowen Fang |
Publisher: | Springer Nature Switzerland AG |
Format: | Paperback |
Pagination: | 534 pages |
Series: | Lecture Notes in Computer Science |
Genres: |
Applied computing Human–computer interaction Computer vision Artificial intelligence Computer applications in the social and behavioural sciences Educational equipment and technology, computer-aided learning (CAL) |