This overview of software quality assurance testing in a "e;self-teaching"e; format contains easy-to- understand chapters with tips and insights about software quality, its basic concepts, applications, and practical case studies. It includes numerous, end-of-chapter questions with answers to test your knowledge and reinforce mastery of the concepts being presented. The book also includes state of the art material on the video-game testing process (Chapter 14) and a game-testing plan template (Chapter 15) and Game Testing by the Numbers (Chapter 16). Features: * Covers important topics such as black, white, and gray box testing, test management, automation, levels of testing, quality models, system and acceptance testing and more * Covers video game testing and effectiveness* Self-teaching method includes software lab experiments, numerous exercises (many with answers), projects, and case studies
ISBN: | 9781683923152 |
Publication date: | 13th April 2018 |
Author: | Chopra Rajiv Chopra |
Publisher: | Mercury Learning and Information |
Format: | Ebook (PDF) |