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Get Ahead in Computing: Great Games

Paperback edition released 24/09/2020

by Clive Gifford

Part of the Get Ahead in Computing Series

Get Ahead in Computing: Great Games Synopsis

Great Games and Amazing Animation encourages readers to imagine and design their own computer games, including mazes, Pong and Space Invaders! It will take them through all of the creative steps involved, from initial idea to designing characters and learning the types of code that are used to bring these games to life. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for animators and games developers today. Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS. Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Computing and Coding in the Real World; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

About This Edition

ISBN: 9781526304032
Publication date: 24th September 2020
Author: Clive Gifford
Publisher: Wayland an imprint of Hachette Children's Group
Format: Paperback
Pagination: 32 pages
Primary Genre Children’s / Teenage general interest: Work and society

Other editions of this book

ISBN: 9781526304032
Publication date: 24/09/2020
Format: Paperback

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About Clive Gifford

Clive Gifford is the author of more than 150 children's books including 'Eye Benders', winner of the Royal Society Young People's Book Prize, Royal Society-nominated 'Out of This World' and '30 Seconds Space'.

More About Clive Gifford

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Get Ahead in Computing: Great Games
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