Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.
ISBN: | 9781476670546 |
Publication date: | 30th January 2018 |
Author: | Carly Finseth |
Publisher: | McFarland & Co Inc |
Format: | Paperback |
Pagination: | 167 pages |
Series: | Studies in Gaming |
Genres: |
Virtual worlds Role-playing, war games and fantasy sports Management and management techniques Teaching skills and techniques Higher education, tertiary education |