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Teach Like a Gamer

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Teach Like a Gamer Synopsis

Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement. The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques. Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.

About This Edition

ISBN: 9781476670546
Publication date: 30th January 2018
Author: Carly Finseth
Publisher: McFarland & Co Inc
Format: Paperback
Pagination: 167 pages
Series: Studies in Gaming
Genres: Virtual worlds
Role-playing, war games and fantasy sports
Management and management techniques
Teaching skills and techniques
Higher education, tertiary education