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Interactive Storytelling for Video Games

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Interactive Storytelling for Video Games Synopsis

What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

About This Edition

ISBN: 9781138427464
Publication date: 2nd August 2017
Author: Josiah Lebowitz
Publisher: Routledge an imprint of Taylor & Francis Ltd
Format: Hardback
Pagination: 332 pages
Genres: Digital, video and new media arts
Digital animation