The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
ISBN: | 9781138427426 |
Publication date: | 5th February 2018 |
Author: | Luke Ahearn |
Publisher: | Routledge an imprint of Taylor & Francis Ltd |
Format: | Hardback |
Pagination: | 400 pages |
Genres: |
Digital, video and new media arts Digital animation |