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Books By Alan Thorn - Author

Alan Thorn is an independent game developer, mathematician, and freelance programmer with more than 11 years of industry experience. He currently works as a consultant for some of the largest corporations in the entertainment and leisure arena, helping to deliver interactive DVDs, content management systems, and artificially intelligent software. He is also the author of Introduction to Game Programming with C++, DirectX9 User Interfaces: Design and Implementation, and DirectX 9 Graphics: The Definitive Guide to Direct 3D.

Unity 4 Fundamentals

Alan Thorn

Hardback

Not Available

How to Cheat in Unity 5

Alan Thorn

Hardback

Not Available

UDK Game Development

Alan Thorn

Paperback

Not Available

Pro Unity Game Development with C#

Alan Thorn

Ebook (PDF)

Digital. Available Immediately. Country restrictions apply.

£64.99

Learn Unity for 2D Game Development

Alan Thorn

Ebook (PDF)

Digital. Available Immediately. Country restrictions apply.

£49.99

Moving from Unity to Godot

Alan Thorn

Ebook (PDF)

Digital. Available Immediately. Country restrictions apply.

£54.99

How to Cheat in Blender 2.7x

Alan Thorn

Ebook (PDF)

Not Available