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Raymond Feist was born and raised in Southern Carolina. He was educated at the University of California, San Diego, where he graduated with honours in Communication Arts. He is the author of numerous worldwide fantasy bestsellers including the groundbreaking classic â€˜Riftwar Sagaâ€™ and has continued his phenomenal success with his new Riftwar series including bestsellers â€˜Krondor:The Betrayalâ€™ and â€˜Krondor:The Assassinsâ€™.
Darkwar Book 2, his new series of The History of Mid Kemian – a must for his fans.Comparison: David Gemmell, Terry Goodkind, Robert Jordan.
More fantastic fantasy from the almighty Raymond E Feist! Flight of the Nighthawks really showed Feistâ€™s return to form, with this second books revisiting the Midkemian history. The dark underworld, sinister creatures and pacy plot made this a really enjoyable read.
Dark War Book 1, the first in a new series for the Conclave of Shadows, the next chapter in the history of Midkemia. Click here to find out more about the second in series Into a Dark Realm.Similar this month: James Barclay.Comparison: Terry Goodkind, David Gemmell, Jenny Wurts.
The concluding volume in the Conclave of Shadows dramatic fantasy series. A must for all fantasy fans.Comparison: Robert Jordan, Terry Goodkind, Robin Hobb.
This is the second volume in the ‘Conclave of Shadows’ solo fantasy series from worldwide bestselling author Raymond E Feist. Featuring one of the most fascinating characters and scenarios ever created in the genre
The conclusion of the bestselling Demon War series, which began with Rides a Dread Legion.Recent events have devastated the Conclave of Shadows; the discovery of the Demon horde on the heels of the taredhel invasion of Midkemia, the threat of the star elves themselves, and the terrible personal cost paid by Pug and his family.But grieving must wait. At a deserted fortress in the Valley of Lost Men, the Conclave's agents witness horror beyond their imagination, orchestrated by a familiar enemy. But Belasco's motives are as yet unclear. The Conclave must regroup and discover the true meaning behind the chaos seeded by the evil magician if they are ever to find a way to stop the destruction of Triagia before the demon horde even arrives.
The first book in the series by the master of epic fantasy, Raymond E. Feist. Ten years after the cataclysmic events of Wrath of A Mad God took place, Midkenia now faces a new danger thought buried in myth and antiquity.A lost race of elves, the taredhel or 'people of the stars', have found a way across the universe to reach Midkemia. On their current home world, these elves are hard pressed by a ravaging demon horde, and what was once a huge empire has been reduced to a handful of survivors. The cornerstone of taredhel lore is the tale of their lost origins in the world they call simply 'Home', a place lost in the mists of time. Now they are convinced that Midkemia is that place, and they are coming to reclaim it.Ruthless and arrogant, the taredhel intend to let nothing stand in their way; but before long, Pug and the Conclave realise that it's not necessarily the elves, but the demon horde pursuing them where the true danger lies. And hanging over Pug always is the prophecy that he will be doomed to watch everyone he loves die before him...
Return now to a kingdom in constant peril: a scarred land, both magical and wonderous. New York Times bestselling author Raymond E. Feist continues his extraordinary Riftwar Legacy with a sweeping tale of conflict and intrigue. The vile sorcerer Sidi sets the murderous pirate Bear upon the high seas in pursuit of the kingdom's most holy object, the miraculous Tear of the Gods. And if it falls to Sidi, the future will hold naught but unending night.The race is on to rescue the remarkable artifact from Bear and his despicable master. But it will take greater-than-human swiftness, courage, and skill to prevail, for the mysterious criminal known as the Crawler is preparing to wreak havoc to fulfill his secret agenda. The fate of an imperiled world is in flux, as dark creatures gather to hasten the destruction of Squire James and his companions and bring about the total corruption of the Tear of the Gods.Preformed by Sam Tsoutsouvas
A newly revised edition of Raymond E. Feist' s continuation of his classic Riftwar series. Set twenty years after the events of the Riftwar, Prince of the Blood follows the adventures of Prince Arutha's sons in the dangerously unstable Great Empire of Kesh. Set twenty years after the events in The Riftwar Saga, Prince of the Blood follows the adventures that erupt when a group of powerful nobles attempt to overthrow the Empress of Kesh, bitterly dividing the court. In the centre of the conflict are the two princes of Krondor, Borric and Erland. When Borric escapes and makes a desperate journey back tothe court to warn of the traitor's plans - which if they were to succeed, would start a war that would twar the Empire apart. From the author of the phenomally successful novels in The Riftwar series comes the newly revised tale of swashbuckling adventure in one of the most popular fantasy worlds ever created. Prince of the Blood is the classic, action-packed saga of conflict and love, magic and legend, from the master of epic fantasy.
The third and last novel of Feist's successful collaborative series. From the endlessly inventive mind of one of fantasy's all time greats comes a spellbinding new adventure of high magic, treachery and bloody war. This time in conjunction with master of alternative history, Steve Stirling, Feist returns to tell the full tale of one of his fans' favourite most colourful Riftwar characters, pickpocket, mountebank and confidence trickster Jimmy the Hand.
A sweeping new epic fantasy series from worldwide bestselling author Raymond E Feist, marking the 20th year since the first publication of his first novel, Magician. Featuring one of the most fascinating characters and scenarios ever created in the genre, The Conclave of Shadows promises to become one of the great all-time classics in the field. Among the Orosini tribe, every boy must undergo the traditional manhood ritual in order to understand his place in the universe and discover his manhood name. Kielianapuna must survive on the remote mountain peak of Shatana Higo until the gods grant him his vision. But Kieli has already waited for four days and nights, and now he is cold, lonely, despairing, and very, very tired... When he is woken by the terrifying sensation of sharp claws piercing his skin and finds a rare silver hawk upon his arm, it is such a disorientating moment that he is not sure whether it has even happened, or whether it was a vision. Returning to his home, nameless and still a child, Kieli stumbles upon devastation. His village is being burned, his people slaughtered. Although it means certain death, Kieli throws himself into the battle... Against all the odds, he survives, alone of all the Orosini, who have been cut down where they stand: every last man, woman and child. A distant voice echoes in his mind: Rise up and be a talon for your people... The visitation of the bird on Shatana Higo was indeed his naming vision. He is a boy called Kielianapuna no more. Now he is Talon of the Silver Hawk, a man who must avenge the murder of his people, whatever that may take...
The second novel of a major new Feist acquisition, returning to his best-loved series. Written with Joel Rosenberg. The second Riftwar collaboration, Murder in LaMut, written by masters of fantasy Raymond E. Feist and Joel Rosenburg. The heavy action was supposedly at Crydee these days which meant that the one place they could be sure the three of them were not going was Crydee. Come spring, the privateer Melanie was due in Ylith, and its captain could be counted on for a swift conveyance away for sure, and likely not to murder them in their sleep. That would be bad for business. But away where? That wasn't Durine's worry. Kethol would surely be able to find the three of them somebody who needed men who knew which part of the sword you used to cut with and which part you used to butter your bread, and Pirojil would be able to negotiate a price at least half again what the employer was ready to pay. All Durine would have to do was kill people. That was fine with him. Durine, Kethol and Pirojil are three mercenaries who have spent twenty years fighting other people's battles: against the Tsurani and the Bugs and the goblins, and now it seems they've run out of Tsurani, Bugs and goblins to kill. The prospect of a few months of garrison duty offers a welcome respite; but then they are given an assignment that seems, on the surface, like cushy work - to protect a lady and her husband and deliver them safely to the city of Lamut. It should all have been so simple... Raymond E. Feist is the author of the bestselling and critically acclaimed Riftwar Saga, the Serpentwar Saga and the epic Krondor series. Joel Rosenberg is best-known for The Guardian of the Flame sequence. His other fantasy work includes D'Shai novels and the Keeper of the Hidden Ways series.
The first of a major new Feist acquisition, returning to his best-loved series. Written with Bill Forstchen, acclaimed writer of great military fantasy novels in the US. FREEDOM AT ANY PRICE? Hartraft's Marauders, a crack band of Kingdom raiders, are a special unit designed to infiltrate and fight behind enemy lines. They are currently heading for a frontier garrison, after a disastrous encounter with the Tsurani. Meanwhile, a Tsurani patrol is sent to support an assault on the same garrison. Both sides arrive at the same time and discover the garrison has been overrun by a migrating horde of moredhel (dark elves) and they are forced by circumstances to band together and fight as one unit to survive. The only problem is, who do they hate the most - their mutual enemy, or each other? As they make their way across the unknown Northlands to freedom, they have to struggle not only with the elements and their enemies, but also their conscience. For what is more important - one's life or one's honour?
Third in the massively successful new Krondor series inspired by Feist's global bestselling computer game Return to Krondor. A DROP IN THE OCEAN? A raid upon the high seas signals an attack of unprecedented magnitude by the forces of darkness. For the holiest of holies, the Tear of the Gods has been lost to the Temple of Ishap. After a raid planned by Bear, one of the most brutal pirates to sail the Bitter Sea, goes dramatically wrong, the colossal gems sink below the waves. So begins a story of the Tear of the Gods, the most powerful artifact known to the Temples of Midkemia. For it allows the temples to speak with their gods. Without it, they are lost for a decade, until another gem is formed in the distant mountains. Squire James, William, and Jazhara, new court magician, must seek out the location of this gem, with Brother Solon, a warrior priest of Ishap, and Kendaric, the sole member of the Wreckers' Guild with the power to raise the ship. They are opposed by the minions of Sidi, servant of the Dark God, who seeks to possess the Tear for his own ends, or to destroy it, denying it to the forces of light. This third tale in The Riftwar Legacy is a breathless race for a priceless treasure. It's a race against time, against the myriad sinister and competing evil forces desperate for the all-powerful prize, and ultimately against the fundamentals of nature, which in Midkemia can be as formidable as the Gods themselves
BOOK TWO OF THE RIFTWAR LEGACY Continuing on from Feist's bestselling Riftwar Saga comes a spellbinding adventure. Now in a brilliant new livery. `Feist writes fantasy of epic scope, fast-moving action and vivid imagination' Washington Post Fresh back from the front, another foe defeated, Prince Arutha arrives to find all is not well in Krondor. A series of apparently random murders has brought an eerie quiet to the city. Where normally the streets are bustling with merchants and tricksters, good life and night life, now there seems to be a self-imposed curfew at sundown. Mutilated bodies have been turning up in the sewers, the Mockers' demense. The Thieves' Guild has been decimated - men, women, children, it matters not. The head of the Mockers is missing, presumed dead. Those few who survived the terrible attacks are lying low. Very low. The Crawler, it seems, is back in town. And he's being helped by others, more ruthless than he. Can it be the Nighthawks again? The Prince enlists his loyal Squire James to find out. If anyone can unravel what's happening in the bowels of Krondor, he can. He knows the sewers like the back of his hand. Afterall, as Jimmy the Hand, he grew up there. Meanwhile, the retinue of the Duke of Olasko has arrived suddenly at the palace, a week ahead of schedule but with no apologies and many demands. They say they are here to hunt. But to hunt what. Pug's son William, on his first posting as a knight-lieutenant, must escort them into the wilds. It should have been a straightforward mission...
A new episode in Feist's massively successful Riftwar saga. From the endlessly inventive mind of one of fantasy's all-time greats, comes a spellbinding new adventure featuring old favourites Jimmy, Locklear and Pug. It is nine years on from the aftermath of Sethanon. There has been peace awhile and it's been needed. But news is feeding through to the people of the Kingdom of the Isles that deadly forces are stirring on the horizon. The bringer of the latest tidings is Gorath, a moredhel (dark elf). The bloodletting has started. Nighthawks are murdering again. Politics is a dangerous, cut-throat game once more. At the root of all this unrest lie the mysterious machinations of a group of magicians known as The Six. Meanwhile, renegade Tsurani gem smugglers, a rival criminal gang to the Mockers led by someone known only as The Crawler, and traitors to the crown are all conspiring to bring the Kingdom of the Isles to its knees.
Set ten years after the events in Prince of the Blood , this book is a remarkable adventure of mystery and magic. In Amos Trask's ship, Prince Nicholas and Squire Harry set sail for a friendly visit to Uncle Martin in Crydee. But while the two are guests in Crydee, disaster strikes. Nicholas, third son of Prince Arutha, is a gifted youngster, but sheltered by life at his father's court in Krondor. To learn more of the world outside the palace walls, Nicholas and his squire, Harry, set sail for pastoral Crydee, where Arutha grew up. Shortly after their arrival, Crydee is brutally attacked. The castle is reduced to ruins, the townspeople slaughtered and two young noblewomen - friends of Nicholas - are abducted. As Nicholas ventures further from the familiar landmarks of his home in pursuit of the invaders, he learns that there is more at stake than the fate of his friends, more even than fate of the Kingdom of the Isles, for behind the murderous pirates stands a force that threatens the entire world of Midkemia, and only he is destined to confront this terrifying threat.
Reissued in spectacular new cover of Feist's chilling dark fantasy Successful screenwriter Phil Hastings decides to move his family from sunny California to a ramshackle farmhouse in New York State. The idea is to take some time out, relax and pick up the threads of his career as a novelist. Good plan, bad choice. The place they choose is surrounded by ancient woodland. The house they choose is the centrepoint of a centuries-old evil intent on making its presence felt to intruders.