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Noah Dixon is damaged goods. After an accident leaves him physically scarred and emotionally vulnerable, dating isn't in the cards, so he throws himself head-first into his retail job. When he's obligated to attend his best friend's engagement party on Fire Island, it dawns on him he's about to spend yet another weekend feeling totally invisible and alone among a swarm of gorgeous men. That's when the idea of an escort comes in. After Will Crossen was forced to put his theater major on hold in favor of two jobs to tackle his ailing mother's hospital bills, he tells himself becoming an escort isn't that big of a deal. It's just another form of acting, right? He doesn't expect his newest customer to be the cheery, overconfident sales associate he avoids like the plague at his day job. Talk about awkward. But what happens on Fire Island stays on Fire Island . . . especially when a smoldering attraction sparks into flames. But between their jobs, Will's massive familial responsibilities, and Noah's vulnerabilities, they don't stand a chance unless they find a way to let love speak louder than their demons. Contains mature themes.
Christina Lee (Author), Noah Michael Levine (Narrator)
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Captain Willard Phule has whipped his troops into shape, turning Phule's Company from the laughingstock of the Legion into . . . a crack team of casino security guards. Now his company is deployed to help an underdeveloped planet. And what better way to utilize their major area of expertise-goofing off-than to turn the planet into the biggest intergalactic playground ever?
Peter J. Heck, Robert Asprin (Author), Noah Michael Levine (Narrator)
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After being court-martialed by the Space Legion for ordering the strafing of a treaty-signing ceremony, multimillionaire Willard Phule receives his punishment: He must command the misfit Omega Company on Haskin's Planet, a mining settlement on the edge of settled space. At his duty station, he leverages his personal money and a knack for managing people to get the company to come together as a unit. Phule convinces the governor to leave the contract for an honorary duty up for competition between the Space Legionnaires and the Regular Army. The Army sends some of their most elite troops to take part in the competition, but Phule's company operates with their own unique tactics . . .
Robert Asprin (Author), Noah Michael Levine (Narrator)
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Robert Asprin's Classic Fantasy available for the first time in eBook! Cover and interior illustrations by Phil Foglio! A Recipe for Myth-Adventure ... Skeeve is a magician's apprentice (and a wanna-be thief) until an assassin's bolt kills his master, Garkin. Along with Aahz, the green-scaled, purple-tongued demon and master magician summoned by Garkin, he sets out on a quest to get even. The road to vengeance is bound to prove rocky, however, because Skeeve can barely light a candle with his beginning magic, and Aahz has lost his own considerable magical abilities as a consequence of Garkin's summoning spell. Before they can confront the power-mad wizard who ordered Garkin's assassination, they must survive a trip to a weird alternate dimension, encounters with Impish hit-men and a somewhat dull but persistent demon hunter who rides a friendly war unicorn, outwit a sharp-dealing Deevel, and deal with other uncanny enemies and even stranger friends ... all without killing each other in the process! The Green-Haired Lady ... "Relax, handsome," she purred. "You're about to get pounded for offending my honor. You might as well get a little of the sweet along with the bitter." Before I could protest further, she kissed me. Long and warm and sweet, she kissed me. I had never been kissed by anyone except my mother. This was different! The fight, the dragon, Aahz, everything faded from my mind. I was lost in the wonder of that moment. "Hey!" A rough hand fell on my shoulder and pulled us apart. "Is this shrimp bothering you, lady?" The person on the other end of that hand was no taller than I was, but he was twice as broad and had short, twisted tusks protruding from his mouth. His cronies had fanned out behind him, effectively boxing me in against the dung-heap. I looked at the girl. She shrugged and backed away. It looked like I was going to have to fight all of them. Me and the dragon. Terrific. I remembered my skinning knife. It wasn't much, but it was all I had. As casually as I could, I reached behind me and tugged at my shirt, trying to pull it up so I could get at the knife. The knife promptly fell down inside my pants. The wrecking crew started forward.
Robert Asprin (Author), Noah Michael Levine (Narrator)
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Robert Asprin's classic fantasy seriea, now available in eBook! With cover and interior illustrations by Phil Foglio! A Myth-Adventure in Combat ... Having defeated the mad wizard, Isstvan, Skeeve and Aahz have taken over the remote inn that was the enemy's hideout. They're generally safe from visitors, and if not, Skeeve's growing magical abilities allow him to disguise himself and his friends as such repulsive serving staff that potential guests flee, screaming. Skeeve has grown bored of studying magic at the isolated inn, however, and one visitor who does not flee offers him an invitation for employment as court magician in the kingdom of Possiltum. Seeing a chance for easy profit and a little on the job training for his apprentice, Aahz agrees, Skeeve defeats the other applicants in a trial of magic to win the position, and that's when the fun really starts - the pair find out they've actually been hired in lieu of a professional national army or mercenaries to defeat a huge military invasion! They've also been used as pawns in a game of influence between the king's advisors ... and General Badaxe is particularly unhappy that he got a magician for the kingdom's money instead of a few thousand soldiers. Even if they win, they'll most likely be killed by one court faction or another. What can a poor apprentice wizard and his demon teacher do? # 1 - Call on some good friends. # 2 - Cheat the odds. # 3 - Do whatever it takes to WIN! Weapons of Myth-Destruction ... "Now that we've got a minute," Skeeve said, "would you mind telling me what your plan is? "Well," Aahz explained, "the way I figure it, we aren't going to overpower them. There are only seven of us and thousands of them. So the name of the game is Delay and Demoralize ... Right off the bat we've got two big weapons going for us,: "The gargoyle and the dragon?" Skeeve put in helpfully. "Fear and Bureaucracy," Aahz said. "What's Bureaucracy?" Skeeve asked. "The organization to get things done that keeps things from getting done," Aahz continued. "In this case, it's called the chain-of-command. An army the size of the one we're facing has to function like a well-oiled machine or it starts tripping over its own feet. I'm betting that if we toss a couple of handfuls of sand into the gears, they'll spend more time fighting each other than us." For once, Skeeve wished he hadn't asked Aahz for an explanation.
Robert Asprin (Author), Noah Michael Levine (Narrator)
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Robert Asprin's classic fantasy series, now available in eBook! With cover and interior illustrations by Phil Foglio! The Great Game ... The Trophy is just about the ugliest piece of "art" that apprentice magician Skeeve has ever seen, but the beautiful Tananda wants to steal it for a special occasion. Skeeve's not above indulging in a daring act of interdimensional thievery for a good cause and the chance of adventure, and he figures that between his abilities and Tanda's, the guardians of the Trophy won't stand a chance. That's where their plan goes horribly wrong. The Trophy is the sacred object of an ancient contention, the Great Game between two rival nations, and it's closely guarded by professional magicians. Tananda is caught in the act of attempting to steal it, and Skeeve must escape to seek help to free her. To effect a rescue, Skeeve must recruit a team of his own to play the Game, taking on both opposing teams simultaneously-and he's got to win! It will take all of Skeeve's unproven magical talents and the devious mind of his scaley green mentor, Aahz, plus everything his strange crew of recruits can offer to beat the professionals at their own Game. Present Danger ... "That's it," she said with sudden, impish glee. "That's what?" I blinked. "Aahz's birthday present," she proclaimed. I peered down the street, wondering what she was looking at. "What is?" I asked. "That statue," she said firmly. "That statue?" I cried, unable to hide my horror. "Of course," she nodded, "it's perfect. Aahz will have never seen one, much less owned one." "How do you figure that?" I pressed. "It's obviously one-of-a-kind," she explained. "I mean, who could make something like that twice?" She had me there, but I wasn't about to give up the fight. "There's just one little problem. I'm no expert on psychology, but if that pack we just saw is any decent sample, I don't think the folks around here are going to be willing to sell us their pretty statue." "Of course not, silly," she laughed, turning to her food again. "That's what makes it priceless. I never planned to buy Aahz's present." "But if it isn't for sale, how do we get it?" I frowned, fearing the answer. Tananda choked suddenly on her food. It took me a moment to realize she was laughing. "Oh, Skeeve," she gasped at last, "you're such a kidder." "I am?" I blinked. "Sure," she insisted, looking deep into my eyes. "Why do you think it was so important for you to come along on this trip? I mean, you've always said you wanted to be a thief."
Robert Asprin (Author), Noah Michael Levine (Narrator)
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Robert Asprin's classic fantasy series, now available in eBook! With cover and interior illustrations by Phil Foglio! A Detective's Work ... Skeeve needs more than magic to solve a matter of Murder and Myth-tery. He's in a real pickle this time. His green, scaly partner, Aahz, has disappeared, and it looks like foul play. Finding Aahz ought to be a snap for a talented magician like Skeeve, especially with a sassy apprentice and a dumb-but-brawny bodyguard along for the ride. The trouble is, they're sleuthing in another dimension that makes the Bazaar on Deva look tame! Disappearing Act! "Banishment from the Bazaar is out!" Aahz snarled. "Not only would it destroy our reputations, I'm not about to get run out of the Bazaar and our home over something as idiotic as this!" "We're going to have to go after them." I sighed. "Half right," Aahz corrected. "I'm going to have to go after them. It's too dangerous for someone at your level of magical skill." "My level? How about you? "Experience," he said loftily. "I'm used to doing this, and you aren't. End of argument." "'End of argument' nothing! Just how to you propose to leave me behind if I don't agree?" "That's easy," Aahz grinned. "See who's standing in the corner?" I turned to look where he was pointing, and that's the last thing I remembered for a long time.
Robert Asprin (Author), Noah Michael Levine (Narrator)
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SEALs of Chance Creek: Books 7-10 Boxed Set
A SEAL's Devotion: When Anders Olsen joined forces with nine other Navy SEALs to build a model sustainable community, he didn't know he'd be filmed-or that the resulting television show would become a nationwide sensation. Can he find a bride before someone exposes who he really is? A SEAL's Desire: Navy SEAL Greg Devon lost his heart to a young documentary film director, and when he found out she'd been put in charge of Base Camp, he jumped at the chance to participate. If he doesn't marry in forty days, the community he's helping to build will be bulldozed. And Renata Ludlow still barely knows he exists. A SEAL's Struggle: When Win Lisle walked out on him five months ago, Angus McBride hardened his heart and committed to marrying a stranger to save Base Camp. Now there's just over a month until his wedding, he knows he can never love his backup bride, Leslie, and Win has come back-pregnant with his baby. What's a Navy SEAL to do? A SEAL's Triumph: Lieutenant Walker Norton might be cynical, but he isn't a broken man-yet. He long ago decided to live a life of service to his country, family, and friends. It's enough-until he meets Avery Lightfoot and realizes he wants so much more.
Cora Seton (Author), Noah Michael Levine (Narrator)
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Coopers: 1, Turners 0. Noah Turner's losing a war with his heart-and a war with his neighbors. Competing with the Coopers for the Founder's Prize-and Settler's Ridge, the prime ranch land it confers-has pitted him against the woman of his dreams. The one woman he's not supposed to love: Olivia Cooper. Olivia Cooper is losing a war with her common sense. The Turners drove her family from their home once before. Now they're at it again. She has to focus on winning Settler's Ridge and stay away from handsome Noah. The tempting cowboy isn't for her. It's Turners vs. Coopers-and all is fair in love and war.
Cora Seton (Author), Noah Michael Levine (Narrator)
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Murder, Curlers & Cream: A Valentine Beaumont Mystery
Valentine Beaumont is a beautician with a problem. Not only has she got a meddling mother, a wacky staff, and a dying business, but now she's got a dead client who was strangled while awaiting her facial. With business the way it is, combing through this mystery may be the only way to save her salon. Until a second murder, an explosion, a kidnapping, death threats, and the hard-nosed Detective Romero complicate things. But Valentine will do anything to untangle the crime. That's if she can keep her tools of the trade in her bag, keep herself alive, and avoid falling for the tough detective. In the end, how hard can that be?
Arlene Mcfarlane (Author), Erin Deward, Noah Michael Levine (Narrator)
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SEALs of Chance Creek: Books 1-3 Boxed Set
Cora Seton presents Books 1-3 in the SEALs of Chance Creek series.
Cora Seton (Author), Noah Michael Levine (Narrator)
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SEALs of Chance Creek: Books 4-6 Boxed Set
Cora Seton presents Books 4-6 in the SEALs of Chance Creek series.
Cora Seton (Author), Noah Michael Levine (Narrator)
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